I followed the steps as instructed to export the blood splatter but it doesn't even work, why won't you just make it export to a folder of choosing? Creating a "Blood Decals" folder on my desktop did not make the program export the images. Also, a suggestion, you could make other variants using masks for your shader that generates the splatter, such as cone masks to create splatter affected from velocity.
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I followed the steps as instructed to export the blood splatter but it doesn't even work, why won't you just make it export to a folder of choosing? Creating a "Blood Decals" folder on my desktop did not make the program export the images. Also, a suggestion, you could make other variants using masks for your shader that generates the splatter, such as cone masks to create splatter affected from velocity.
Hi! Is a Godot version planned?
Hello! This is a standalone program for Windows, you export the decals as .png files and use them in any engine.
Understood! Thank you for your answer